Season Guide to CSL Fall 2017 - Spring 2018


General Information

CSL is an intercollegiate gaming league open to all accredited colleges and universities in North America. We will be running two semester long seasons with weekly matches. There will be a single unified division for all teams. During each regular season, teams will play Best of Three’s in round robin conferences. The top teams of the the round robins will then advance to a Best of Three single-elimination playoff bracket for that season. All matches will be played using official VGL Rules unless otherwise denoted.

Summary of Key Points

  • There will be two seasons; Fall and Spring
  • Regular season format is round robin group play, with a format of best of three
  • Top teams advance to playoffs, which features a single elimination bracket
  • Teams need (1) a coordinator and (2) a minimum of three unique players; a coordinator may also be a player if eligible
  • Official VGL Rules will be utilized unless otherwise denoted

Schedule - Fall Season

  • October 14: Match 1
  • October 21: Match 2
  • October 28: Match 3
  • November 4: Match 4
  • November 11: Match 5
  • November 18: Playoffs Round Pending
  • November 25: Playoffs Round Pending
  • December 2: Playoffs Round Pending
  • December 9: Playoffs Round Pending
  • **BREAK**

Schedule - Spring Season

  • January 13: Match 1
  • January 20: Match 2
  • January 27: Match 3
  • February 3: Match 4
  • February 10: Match 5
  • February 17: Playoffs Round Pending
  • February 24: Playoffs Round Pending
  • March 3: Playoffs Round Pending
  • Match 10: Playoffs Round Pending
  • **BREAK**

Tips for New Coordinators and Teams

Running a CSL team can be daunting, fun, or both! Here are some tips that we've gathered over the years to make the best of your experience:

1. Read the rules

Carefully. Rules are very important for creating a smooth experience!

2. Pick a responsible coordinator

This is the person who will submit lineups/reports on time, file disputes for forfeits or cheating accusations, and communicate with CSL admins on your behalf. You don't want to incur penalties because your coordinator is disorganized or forgetful!

3. Know that not all players are flexible

The default time for CSL matches is set for Saturday 12:00pm Pacific. Most of the time our teams are friendly and can reschedule, but you may run up against a team that also has other obligations and cannot. Sign your team up for this league knowing that you will have to set aside time on Saturday afternoons.

Official Rules

The following are the official rules of the CSL Vainglory league. Rules cover eligibility, format, match procedures, reporting, penalties, and more. Any issues that arise which are not covered within the current rules will be settled at the discretion of CSL admins on a case-by-case basis, and when applicable, penalties set when deemed appropriate. Rules may be added or modified if deemed necessary. We will be utilizing the official VGL Rules unless otherwise denoted.

Team Eligibility

  • Each team must belong to an accredited college or university with a physical address (online universities are ineligible). The university must offer at least a 2-year degree program
  • All teams must have a minimum of 3 players who are all students at the same university. There is no maximum number of players per team
  • If a school has a TOTAL population of less than approximately 5,000, a player may request to join a nearby, affiliated university's team. All such requests will be evaluated by CSL administrators on a case-by-case basis and any exceptions must be renewed on an annual basis. All requests must include evidence of the total student population and a direct affiliation between the two institutions, such as through a community college's direct 1:1 feeder/transfer program or an applicable shared academic or athletic program
  • Other factors of determination include, but are not limited to: the student's level of skill, the possibility of forming a team at his or her university, the average skill of the neighboring university, and the potential of rule-abuse. Please send an email to [email protected] with all required relevant information when requesting an exception
    • *Procedural note: when sending us an email regarding player exceptions, please make sure to include links to your school’s enrollment numbers, any affiliation with the school you’re looking to join, your own in-game profiles, and any additional information you may think is necessary. We will ignore emails that do not present at least the minimum information required here
    • *Procedural note 2: Having a school-affiliation and a population of less than 5,000 does not mean we will accept your exception request! These benchmarks are simply for us to consider the exception. Please understand that - everything needs to be approved via email by us first!
  • Coordinators are responsible for ensuring that all members of the team follow the guidelines outlined in the section: player eligibility
  • CSL reserves the right to verify transcripts or any proof of education via checking with university authority figures such as Deans, Professors, or any other such person that can verify the authenticity of student records
  • Failure to provide verification to CSL administration will result in disqualification and forfeiture of any and all prize money

Player Eligibility

  • Each player must be currently enrolled in a university with a valid university email address
  • Players must be registered as current students at their team's school unless approved under a combined team; see section: team eligibility
  • Players cannot be suspended by CSL for previous infractions outside of the CSL
  • Players must be registered with valid names, school emails, and Vainglory ID's (this is your unqiue ID: XerisLighT for example)
  • Barcode IDs and any other offensive names are not allowed - players must use their CSL website username and team page, if applicable, for ALL official CSL matches. Failure to have updated information will result in penalties. See section: penalties
  • Player registration is open through the regular season. At the end of the last weekend of regular season play, rosters will officially LOCK and no new players may be added
  • Players can only play for one school. Players cannot switch schools during the season, even in the case of a transfer of schools. This means that if players transfer schools mid-season, they should still play for the team they registered for at the start of the season
  • Professional players are not allowed to participate in the league. A professional player is defined as a player who has played in the professional VG league; e.g. Vainglory's Evil 8 League
  • Each player must be enrolled as a full time student (generally a minimum of 12 credit hours or 3-4 classes for undergrads, depending on the university's requirements). Graduate students are eligible to participate as long as they meet the full time status requirements of their university and program (likely less credits/classes required, or possibly even none on a research track!). Some exceptions to this rule are possible; please email [email protected] with relevant information about your situation to get approved to participate; exception requests should be made BEFORE the player in question plays in a match
  • Players graduating during the school year season do not have to meet the credit requirement if they need less than required amount to graduate, and they will also continue to be eligible to participate for the rest of the current season if they graduate in the middle of the school year; contact [email protected] if clarification is needed
  • Players must be in "good standing" as defined by their university/program to be eligible to participate; students on academic probation/leave of absence/etc are unable to play in CSL. Players found in violation of this rule are subject to penalties. See section: penalties
  • CSL staff may request and check official transcripts of all players who qualify for the playoffs and may ask for these documents at any time during the season. Failure to provide proof of education will result in penalties. See section: penalties

Regular Season Format

  • CSL will organize teams into (roughly) geographical round robin conferences
  • The first team to win 2 sets in a regular season match earns a MATCH win

Playoffs and Tie Breakers

  • The top teams in each group will advance to a single elimination playoff bracket. The number of playoff teams will be decided at the start of the season based on the total number of participating teams and conference sizes
  • In the playoffs, the same rules and procedures as during the regular season will apply
  • To determine the top performing regular season teams we rank the following criteria:
    • Match record (defined by total matches won - total matches lost)
    • Individual set differential (defined by taking the total number of sets won - total number of sets lost). A set is defined as a game within a series/match
    • Head-to-head matchup, if applicable
    • Number of forfeits and infractions
  • In the case of teams being tied in both match score and set differential and no head-to-head result is available, the teams will play in a tiebreaker round which will be a series of matches between the tied teams, played with the regular season CSL format to determine placing
  • Tiebreaker games are ONLY played if the result will impact priority seeding positions (defined as a seed which grants a first round BYE vs not receiving a BYE, or a seed granting a playoff spot versus not granting a playoff spot)
  • Ties that DO NOT affect priority seeding positions (e.g. if two teams are tied for the 12th and 13th seed) will be decided by coin toss rather than a tiebreaker match

Match Format

  • Teams will compete against each other in weekly matches throughout the season.
  • Default times for matches are Saturdays 12:00pm Pacific
  • The form of competition Vainglory, played on the current patch, using VGL Rules

Gameplay Rules

  • Official VGL Rules will be utilized unless otherwise denoted
  • All live streamed matches must have at least a 3 minute delay, with both teams consenting. PLEASE NOTE: any time a game is streamed there is the potential for cheating.
  • CSL admins, streamers, or team coordinators are the only observers allowed in each game. Players, however, have a right to request no observers in a game with the exception of official CSL administrators or casters.
  • Teams who wish to have additional observers in-game may do so only with the approval of the opposing coordinator. Teams who wish to stream their own games must likewise first get the approval of the opposing coordinator. Teams who allow observers or their own streamers, however, understand the possibility of cheating and will subsequently waive their right to complain about observer cheating or stream cheating
  • A match officially broadcast by CSL may not have any other observers, superseding the above mentioned observer rules.
  • Chat/PM should be limited to glhf or related(for STARTING the game) and gg, good game or related (for ENDING the game). Excessive or bad mannered chat/PM may result in penalties for the offending player. See section: penalties
    • *Procedural note: To claim a set win, please request politely: "please stop chatting or I am reporting you for a chatting violation," and then do not respond to further provocations by other players. If the other player continues to chat and BM (Bad Manner), it would be perfectly acceptable to, at that point, leave the game and send us evidence to claim a win
  • The "home" team as denoted on the match page will ban first and start as team A (blue team) for the first set, he second set will reverse positions, and the third set will be blind pick without bans, as per VGL Rules
  • Players must use their CSL website username and team tag, if applicable, for ALL official CSL matches (e.g. [UCSD] Xeris). This is to make life easier for casters, administrators, and opposing coordinators wanting to report games easily!
  • IMPORTANT NOTE: Remember, results will stand if you play through the game. If there are problems or issues (lag, chat violations, etc) that call for a regame or forfeit, please pause the game and speak to a CSL admin. If you play through the game, you CANNOT retroactively request regames or forfeits (unless both teams agree on a regame)


  • Teams will be allowed 3 substitutions for the entire season; substitutes must come from their CSL team roster
  • Coordinators may make just 1 substitution per match; additional subs may only be made with the express permission of the opposing team. This permission must be documented and submitted as proof for substitution
    • *Procedural Note: To explain further: a substitution only occurs DURING the match, in between games of the Best of Three series. Teams can use any pairing of 5 players from their roster on any given week. If a player needs to leave after a game, that team may substitute him for another player. Players CANNOT be substituted during a game

Administrative Rules

  • Each team will have a coordinator that is responsible for organizing his or her team, submitting lineups and results, taking accurate screenshots as evidence for forfeits and other issues, and serving as a point of contact with CSL staff and other coordinators
  • The pre-set time for all matches is Saturday at 12:00pm Pacific. Matches must be played at the default time unless both teams agree to play at a different time. Normal non-broadcasted regular season matches may be rescheduled to any date before or after the default date, through the last week of that group stage; there is also a Reschedule Week specifically set aside to accommodate reschedules if no other date can be agreed upon. No playoff matches may be postponed past the default weekend except for CSL broadcast purposes(exceptions may be granted on a case-by-case basis upon detailed review by CSL administrative staff)
    • *Procedural note: When agreeing to reschedule a match, both teams must email [email protected] with the agreed upon date and time to confirm or provide applicable evidence of the reschedule. Once this date and time is agreed on it will be considered the new official match time, and forfeit rules will apply to it
  • A team who does not show up for a match 15 minutes after the default start time will forfeit the match. Players are given a 3 minute grace period in between sets; a player who is not ready for his specific set within 3 minutes of the previous game ending auto-forfeits.
  • IN ORDER TO CLAIM A FORFEIT WIN: please click the “request forfeit” button on the match page ON THE CSL WEBSITE, submit your screenshot (if you have multiple, please combine them into one image) and write a brief description to explain the situation. An administrator will then review your request and accept or deny it. If your request is denied, you likely did not show the proper evidence or timestamp in your screenshot; check with the tournament admins if clarification is needed
  • Match results must be uploaded to the website as soon as possible; even if your match is broadcasted, all teams must still report their matches. All unreported or unfinished/pending matches will result in a loss for BOTH teams after the reporting deadline on the last weekend of each group stage. Unreported playoff matches will result in BOTH teams being removed
  • In order to report your game, the WINNING PLAYER/COORDINATOR MUST: (1) add the lineups and heroes played by all five members of BOTH teams, and (2) submit screenshots of the victory screens. Failure to accurately report games will result in the penalties. See section; penalties
  • Due to the number of teams, we will be treating forfeits very carefully. Teams are allowed 1 forfeit with no penalty. Any forfeit after that (I.E. if your team has 2 or more forfeits during the season) will result in penalties. See section: Penalties
  • If assistance is needed, please email [email protected]. For live assistance, there will be an admin available on CSL's official DISCORD CHANNEL. Click HERE! to download the app and join the CSL channel!
  • During the week, CSL will have open "office hours" on our official DISCORD CHANNEL. Every Weds at 5pm to 6pm PST/8pm to 9pm EST you'll be able to hop on our DISCORD and receive assistance from our admins

Broadcast Rules

  • 1. If your team has been selected for a broadcast your coordinator will be notified via email
  • 2. The match will be moved from the default time to a broadcasted time slot. Please check your individual team pages to confirm these changes
  • 3. Yes, this is mandatory
  • 4. Once you're scheduled for a broadcast you may not move or reschedule the match without the approval of the production director. Doing so or playing ahead of your broadcasted time will result in a forfeit for both teams
  • 5. This year we will allow teams to notify us no later than 7 days prior to their broadcast date if they have an issue with the time presented. Any team that cancels later than that 7 day period will be automatically forfeited.(Certain times there will be exceptions, e.x. first couple weeks of the fall, as it's very sudden for those team to prepare/adjust schedules for match times.)
  • 6. This year we will be a lot more stricter on the 4pmPT and 7pmPT start times. Same goes with rules in regards to showing up late. Please keep this in mind as you register for spring classes
  • 7. If your team is planning on dropping out or going inactive please let the production director or one of the admins know asap. Going dark and not saying anything leaves us vulnerable and creates a bad impression of your team/school
  • 8. You can view the publicly available broadcast schedule HERE

Penalties and Bannable Offenses

  • Any team that has 2 forfeits throughout the season will subsequently forfeit $100 in prize money. Any team that has 3 forfeits throughout the season will subsequently forfeit $200 in prize money. There is a 1 forfeit grace. This means - if the 8th place prize is $250 and a team finishes the season with 2 matches forfeit but takes 8th place... that team will only earn $150 in prize money ($250 - $100 forfeit penalty)
  • Academic probation: a player found to be on academic probation will have all of his or her CSL matches overturned. That player will also be banned for the remainder of the CSL season and the following season. If it is found that the coordinator knowingly used a player on academic probation upon investigation, the coordinator may be removed from his or her position, or harsher penalties may be levied on the team, on a case by case basis
    • Addendum: a student who starts the season eligible to play, but ends up on academic probation mid-way through the year will not be allowed to play in any future matches, but his or her previous games will stand as valid. Any such case should be pointed out immediately to CSL administrators. Failure to do so will result in the penalty listed above for any game a player plays after going on probation. Failure to notify CSL administration of such cases will again, result in penalties
  • Falsifying records: a player or coordinator found falsifying records, including but not limited to a student’s enrollment or transcript information, will be immediately removed from the league and banned for 1 year. Furthermore, any and all matches played by the player in question will be overturned and all prize money earned by the entire team will be forfeit
  • Incorrect VG IDs: We will send one warning to the COORDINATOR of the school if his or her players’ are found with incorrect VG IDs in their profile. The errors must be corrected before the team’s next match. If the error is not fixed by the time of the team’s next match, said team will receive one game loss, and will continue receiving one loss each week the player's information is not correctly updated
  • False or incorrect result reporting: Teams who upload false or incorrect results will receive one warning. A 2nd warning will result in the reversal of the game(s) in question. A 3rd warning will result in the entire match score being reversed. Any further infractions will result in removal from the league
  • Bad manner: Players who use excessive bad manner, insults, or such related behavior as determined by CSL staff will be given two warnings. A third instance of excessive bad manner will result in the offending player being banned from the current season. While determining bad manner is subjective - we generally only consider bad manner if it is aimed directly at a player, administrator, or done in-game
  • Hacking, Ghosting, Stream Cheating: Any type of use of an illegal 3rd party program or map hack, stream cheating, or other activity that leads to one player gaining an unfair advantage will be immediately banned from the current season and 1 year thereafter. Furthermore, any and all prize money earned by that player will be forfeit, and all his or her matches reversed. For documentation purposes, prize money earned by an individual will be calculated by taking the team’s winnings divided by the amount of players total (e.g. $10,000 / 6 players)
  • If a team that is selected to play a LIVE BROADCAST game fails to show up for its match on schedule, and did not notify us of any scheduling conflcits during the registration period will be subject to ONE warning. A second instance of a team not showing up to a Tuesday or Thursday live broadcast slot will result in a forfeit of $150 in any prize money the team wins. This amount will double for each subsequent violation>
  • If a team qualifies for the live Grand Final and can not attend -- the team will forfeit 2/5 of its total prize money for every member who cannot attend

For any Vainglory related questions - please feel free to email us at [email protected] or speak to an admin live during office hours on DISCORD in the Vainglory Tournament chat every Weds 5pm to 6pm PST/8pm to 9pm EST